Dylan Harness
Mr.Makes-A-Word
Mr. Makes-A-Word is a fun and colorful word game for iOS. In addition to 13 cooky characters to unlock, the game features over 100 levels that increase in difficulty with the player’s skill.
It's made with Unity and C# and uses a redux-like state management system that I built.
1000s of boards were procedurally generated, solved, and ranked based on difficulty - then a selection of those boards were put into the game, with a difficulty curve structured to keep the player engaged. The dataset was generated by combining existing word lists, and then filtering out words that were too long or too short, scientific terminology, outdated, or otherwise anomalous. Manual ranking of words was also done, along with several other word-metrics.
It's made with Unity and C# and uses a redux-like state management system that I built.
1000s of boards were procedurally generated, solved, and ranked based on difficulty - then a selection of those boards were put into the game, with a difficulty curve structured to keep the player engaged. The dataset was generated by combining existing word lists, and then filtering out words that were too long or too short, scientific terminology, outdated, or otherwise anomalous. Manual ranking of words was also done, along with several other word-metrics.